Transum Maths Software

Place Value

There are 366 different Starters of The Day, many to choose from. You will find in the left column below some starters on the topic of Place Value. In the right column below are links to related online activities, videos and teacher resources.

A lesson starter does not have to be on the same topic as the main part of the lesson or the topic of the previous lesson. It is often very useful to revise or explore other concepts by using a starter based on a totally different area of Mathematics.

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Place Value Starters:

A Thousand and One: Develop a quick way of mentally multiplying any number by 1001.

All for 100: Can you write an expression for 100 which uses all the digits 1 to 9?

Big Order: Estimate or calculate then put the large numbers in order of size.

Broken Calculator: Use only the 1, 5 and 0 keys on a calculator to make given totals.

Figuratively Speaking: Write the numbers written as words using digits.

How Do You Do?: A little lateral thinking will help you solve this number puzzle.

Know Your Place: Without a calculator perform some calculations requiring a knowledge of place value.

Largest Product: Arrange the numbers to produce the largest product.

Mystic Maths: Work out why subtracting a two digit number from its reverse gives a multiple of nine.

Nine Digit Sum: Arrange the digits one to nine to make a correct addition calculation.

Numbers in words: Write out in words some numbers writen as digits (optional pirate theme)

One Digit 100: How many ways can you write an expression for 100 which only uses the same digit repeated and any operations?

Render Digitful: Find a calculation for the current year which uses all of the digits 1 to 9.

Shadow Sums: Make sums from the three digit numbers given.

Siam Symbols: Can you work out what each of the strange symbols represents?

Writing Cheques: Complete some imaginary cheques, the amount needs to be written in words.

Wrong Way Round: Find calculations which written back to front give the same answer.

Advanced Place Value Starters

 

Small images of these Starters | | |  Complete Index of Starters

Featured Activity

Nine Digits

Nine Digits

Arrange the given digits one to nine to make three numbers such that two of them add up to the third. This is a great puzzle for practicing standard pen and paper methods of three digit number addition and subtraction.

 

Curriculum for Place Value:

Year 5

Pupils should be taught to read, write, order and compare numbers to at least 1 000 000 and determine the value of each digit more...

Pupils should be taught to count forwards or backwards in steps of powers of 10 for any given number up to 1 000 000 more...

Pupils should be taught to solve number problems and practical problems that involve all of the above more...

Pupils should be taught to multiply and divide whole numbers and those involving decimals by 10, 100 and 1000 more...

Pupils should be taught to recognise and use thousandths and relate them to tenths, hundredths and decimal equivalents more...

Pupils should be taught to read, write, order and compare numbers with up to three decimal places more...

Year 6

Pupils should be taught to identify the value of each digit in numbers given to three decimal places and multiply and divide numbers by 10, 100 and 1000 giving answers up to three decimal places more...

Years 7 to 9

Pupils should be taught to understand and use place value for decimals, measures and integers of any size more...

Feedback:

Comment recorded on the 24 May 'Starter of the Day' page by Ruth Seward, Hagley Park Sports College:

"Find the starters wonderful; students enjoy them and often want to use the idea generated by the starter in other parts of the lesson. Keep up the good work"

Comment recorded on the 28 May 'Starter of the Day' page by L Smith, Colwyn Bay:

"An absolutely brilliant resource. Only recently been discovered but is used daily with all my classes. It is particularly useful when things can be saved for further use. Thank you!"

Comment recorded on the 19 October 'Starter of the Day' page by E Pollard, Huddersfield:

"I used this with my bottom set in year 9. To engage them I used their name and favorite football team (or pop group) instead of the school name. For homework, I asked each student to find a definition for the key words they had been given (once they had fun trying to guess the answer) and they presented their findings to the rest of the class the following day. They felt really special because the key words came from their own personal information."

Comment recorded on the 9 October 'Starter of the Day' page by Mr Jones, Wales:

"I think that having a starter of the day helps improve maths in general. My pupils say they love them!!!"

Comment recorded on the 19 June 'Starter of the Day' page by Nikki Jordan, Braunton School, Devon:

"Excellent. Thank you very much for a fabulous set of starters. I use the 'weekenders' if the daily ones are not quite what I want. Brilliant and much appreciated."

Comment recorded on the 1 August 'Starter of the Day' page by Peter Wright, St Joseph's College:

"Love using the Starter of the Day activities to get the students into Maths mode at the beginning of a lesson. Lots of interesting discussions and questions have arisen out of the activities.
Thanks for such a great resource!"

Comment recorded on the 14 October 'Starter of the Day' page by Inger Kisby, Herts and Essex High School:

"Just a quick note to say that we use a lot of your starters. It is lovely to have so many different ideas to start a lesson with. Thank you very much and keep up the good work."

Comment recorded on the 12 July 'Starter of the Day' page by Miss J Key, Farlingaye High School, Suffolk:

"Thanks very much for this one. We developed it into a whole lesson and I borrowed some hats from the drama department to add to the fun!"

Comment recorded on the 21 October 'Starter of the Day' page by Mr Trainor And His P7 Class(All Girls), Mercy Primary School, Belfast:

"My Primary 7 class in Mercy Primary school, Belfast, look forward to your mental maths starters every morning. The variety of material is interesting and exciting and always engages the teacher and pupils. Keep them coming please."

Comment recorded on the 1 February 'Starter of the Day' page by Terry Shaw, Beaulieu Convent School:

"Really good site. Lots of good ideas for starters. Use it most of the time in KS3."

Notes:

Positional notation or place-value notation is a method of representing or encoding numbers. Positional notation is distinguished from other notations (such as Roman numerals) for its use of the same symbol for the different orders of magnitude (for example, the "ones place", "tens place", "hundreds place"). This greatly simplified arithmetic and led to the quick spread of the notation across the world.

Place Value Teacher Resources:

Countdown: How close can you get to the target by making a calculation out of the five numbers given?

Decimals Line: A number line showing tenths and hundredths with draggable arrows. This is a visual aid designed to be projected onto a whiteboard for whole class exposition

Greater Than: The teacher has a set of six cards numbered 1 to 6. They are placed face down on the teachers desk so that the teacher can pick up one at random which students then have to fit onto a grid.

Online Psychic: Let the psychic read the cards and reveal which number you have chosen.

Place Value Chart: This is a visual aid designed to be projected onto a whiteboard for whole class exposition about place value.

Place Value Activities:

Centexpression: Arrange the numbers from 1 to 9 to make an expression with a value of 100.

Great Expectation: An interactive online activity requiring logical thinking and a certain amount of luck to place the digits on the correct side of the inequality sign.

Know Your Place: Without a calculator perform some calculations requiring a knowledge of place value.

Largest Product: A drag and drop activity challenging you to arrange the digits to produce the largest possible product.

Numbers in Words: Find the five lettered mathematical words by matching numbers with their equivalent in words.

One Digit Only: Find expressions using only one digit which equal the given targets.

One Minute Maths: A challenge to mentally add numbers together without making the classic place value mistakes.

Online Psychic: Let the psychic read the cards and reveal which number you have chosen.

Place Value: Do this online exercise to show you understand place value for decimals and integers of any size.

Quick: Can you multiply a number by 1001 in your head? This exercise provides practice in this and other similar challenges.

Rounding SF: A self marking exercise requiring students to round numbers to a given number of significant figures.

The Value of Places: Test your understanding of place value by comparing the values of digits in different positions within numbers.

Words in Digits: Write the numbers given in words as digits and vice versa.

Place Value Videos:

Place Value Introduction: We write numbers using only ten symbols (called Digits). Where we place them is important.

Place Value with Decimals: A Khan Academy video explaining place value.

Place Value External Links:

Links to other websites containing resources for Place Value are provided for those logged into 'Transum Mathematics'. Subscribing also opens up the opportunity for you to add your own links to this panel. You can sign up using one of the buttons below:

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Recently Updated

Eleven In Your Head

Eleven In Your Head

Multiply numbers by eleven in your head. So far this activity has been accessed 6648 times and 136 people have earned a Transum Trophy for completing it.

 

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Gabrielle Jones, Consultant

Thursday, October 24, 2013

"Love the activities as they provide a good range of challenging open and differentiatiated questions that teachers may not think about asking."

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